Project #01.3 : TransVoice Table
Idea
The main idea of the TransVoice Table project is the development of a flexible software structure which allows the implementation of mapping strategies between three different modalities: voice (through microphones or database contents) and gestures (through sensors embedded on movable objects) thanks expressive voice transformation algorithms. The main context of this work is digital scenic arts, and more precisely contemporary theatre with technological contributions.
Daniel Danis — Photo © DansLeBrouillard — Jan, 2008
Motivations
In the context of contemporary theater, the role of technologies (and more precisely signal processing) in the extension of narrative possibilities is not a really explored topic. One of the reasons is that wide and expressive voice modifications, which is the interesting material in order to build coherent narrative transformations, are particularly complex to implement, and much more in realtime or quasi-realtime. However, recent investigations on voice quality dimensionality and related issues in analysis and synthesis let us consider that highly expressive toolboxes could be prototyped in environments like Max/MSP and integrated in scenic situations in a reasonable period of time. A collaboration with the author Daniel Danis, which has already deeply worked in interaction with voice, has been initiated . His installations, which already contain a lot of interactive objects and mapping possibilities, can be updated with new voice transformation techniques in order to propose new narrative canevas.
Results
The project report is available
as well as its reference entry
.
Demos
In this video, we can see a subset of the modules that have been developed for TransVoice Table. Actually it analyses a realtime voice signal, and record pitch-synchronous into a particular buffer. Then the content of this buffer is resynthesized with different prosodic
parameters with the help of a graphic tablet plugged in the system.






